Victor Frankenstein was only trying to advance the cause of science. How could his experiment have produced such a terrible result? The creature's powers were superhuman. Was there any real chance that Victor could stop the monster before he murdered again?
Paris is worried that Max isn't really visiting his grandparents. She thinks he's dating another girl. Instead of asking Max her real question, Paris takes her cousin's advice and accepts a date with Blake. After all, if Max can date someone behind her back, why can't she? Besides, no one will know her at the Wayfield homecoming game... or will they?
Life as an ethical vampire isn't easy for Amber Fang. First, she has to track down and eat a murderer every month. Second, her mother is imprisoned in a bunker controlled by ZARC, a multinational arms dealer. Third, her fellow vampires are hot on her trail, bent on ridding the world of scrupulous bloodsuckers. And then there's Dermot, the handsome secret agent who hired her as an assassin in the first place and who has promised to help her rescue her mother. Amber can't decide if she should kiss him or kill him. Then ZARC strikes a blow that leaves Amber stunned and heartbroken. Now she's out for revenge. Amber Fang: Revenge is the third book in the popular Amber Fang series.
For Amber Fang, life used to be simple: study library science by day, read by night and, when she got hungry, enjoy an ethical meal straight from the jugular. Her mother taught her well. It's just good manners for vampires to eat only murderers. But now her mom has vanished, and Amber is alone. Her contract work as an assassin has been terminated. But the secret organization ZARC is still trying to hunt her down, using algorithms, drones and a murderess with metal hands. Through the dark web Amber learns that her long-lost mother has been "disappeared" to a secret compound in Antarctica. When Amber arrives and pries open a door to investigate, what she discovers shocks her to the core. And it will change her life forever. If she survives. Amber Fang: Betrayal is the second book in the popular Amber Fang series.
High-school football star Matt Barnes was on the top of the world until a freak snowboarding accident ended his promising sports career and left him with a permanent limp. As he struggles to accept his changed body, Matt becomes depressed and isolated. Instead of college football camp, he faces a summer job at the local golf club. Then by chance Matt lands an internship at the Justice Project, an organization that defends the wrongly convicted. The other intern is his high-school nemesis, Sonya Livingstone, a quick-witted social activist with little time for jock culture. The two slowly develop a friendship as they investigate the case of Ray Richardson, who was convicted of murdering his parents twenty-one years ago. Matt and Sonya are soon convinced that Ray is innocent—but how will they prove it? Unraveling the cold case takes them on a journey filled with twists, turns, deception and danger. It will take dedication, perseverance and courage to unmask the real murderer. Can those same qualities help Matt move on to a life not defined by football?
After the death of her boyfriend, sixteen-year old Valentine stops going to school, quits seeing her friends and, finally, won’t leave her bed. Desperate for her daughter to recover, Valentine’s mother takes her on a trek in Thailand. In the mountains north of Chiang Mai, Valentine finds a world she didn’t know existed, where houses are on stilts and elephants still roam wild. She learns about the Burmese civil war and the relentless violence against the Karen and Rohingya peoples. Then she meets Lin, a mysterious young elephant keeper tormented by his hidden past, and an orphaned elephant calf, pursued by violent poachers. Together, the three flee deep into the jungle, looking for refuge and redemption.
After moving into a dank and drafty basement suite in West Edmonton with her truck- driving father, nasty stepmother and taciturn twin brother, Ash, seventeen-year-old Greta doesn't have high expectations for her last year of high school. When she blacks out at a party and is told the next day that she's had sex, she thinks things can't get any worse. She's wrong. While Greta deals with the confusion and shame of that night, her stepmother and father choose that moment to disappear, abandoning Ash and Greta to the mercy of their peculiar landlord, Elgin, who lives upstairs. Even as Greta struggles to make sense of what happened to her, she finds herself enjoying her new and very eccentric family, who provide the shelter and support that has long been absent from her life. Much to Greta's surprise, she realizes there is still kindness in the world—and hope.
Resourceful fourteen-year-old Odette is on the move again, traveling as a stowaway on a cheese cart with her hapless mother, Anneline. They are in Burgundy, France, in 1799, fleeing yet another calamity caused by Anneline (who is prone to killing people accidentally). At dawn they find themselves in a town called Nevers, which is filled with eccentric characters, including a man who obsessively smells hands, another who dreams of becoming a chicken and a donkey that keeps the town awake at night, braying about his narrow life. As Odette establishes a home in an abandoned guardhouse, she makes a friend in the relaxed Nicois and finds work as a midwife's assistant. She and Nicois uncover a mystery that may lead to riches and, more important for Odette, a sense of belonging.
Casey Finnegan is a talented skateboarder. He lives to skate. At the end of his final year of high school, Casey is wondering what to do with his life. He hasn't applied to any colleges, and other than skateboarding, he doesn't believe he's very good at much of anything. When a young movie star contacts Casey and offers him the job of stunt double in an upcoming skateboarding movie, Casey is stoked. It's his dream job, and Casey jumps at the opportunity to train the star. But when word gets out about Casey's new gig, a local skater has other ideas about who would make the best stunt double.
Sixteen-year-old Spencer loves his job at the local racing stable, but when he becomes convinced that someone is drugging the racehorse Lord of the Flies, no one believes him. In an effort to find out who is behind a dangerous race-fixing scheme, he takes on some of the most unsavory members of the track community. By refusing to turn a blind eye, Spencer risks losing those he cares most about, including Em, the stableowner's niece.
Jack Spencer has more to worry about than being kicked off his high school's basketball team. He uncovers suspicious circumstances surrounding the car crash that severely injured his mother and learns of his father's arrest for fraud. Jack's dad is tough on him, but he has learned to live with it. For the most part, he has it pretty good. Jack is a star player on his high school basketball team with everything going for him-scoring records, popularity and an easy path to a college scholarship. Almost as fast as the crash that put his mom in the hospital, everything Jack believes in starts to crumble. His only hope is to discover what's really going on, and quickly. If he doesn't, Jack may lose much more than a basketball career.
Jim Webb’s pursuit of the truth about his grandfather’s role in the Vietnam War puts him squarely in the sights of someone high up in the US military—someone who wants certain events from that war left in the past. Webb goes on the run in the American Deep South with Lee, a Vietnam vet, trying to smoke out the man they call the Bogeyman by using Webb as bait. The Bogeyman may be powerful and smart, but Webb and Lee, with the help of a few of Lee’s old army buddies (and one motorcycle-riding girl), are ready to take him down. Tin Soldier is the sequel to both Barracuda, part of The Seven Prequels and Devil's Pass, part of Seven (The Series).
Ray Hockaday plays center for the Medicine Hat Tigers in the Western Hockey League. He's spent his hockey career hiding something from the world. When his new Russian room-mate shows up, Ray is assigned to help Vlad get used to life in Canada. What Ray doesn't know is that Vlad is also hiding something. And that secret could get both of them killed.
Hockey stars Mike "Crazy" Keats and his new friend, Dakota, are caught in a web of violence which makes winning a championship the least of their concerns. Dakota Smith is in trouble. But Mike "Crazy" Keats doesn't care. He is new to the Seattle Thunderbirds, and Dakota seems like a good guy to have for a friend. Unfortunately, not everyone accepts Dakota's Native North American heritage so easily.
After a hang glider crashes into the pool of the house where Dinah and Madge are house-sitting, the hapless pilot creates more than a splash of suspicion in Dinah's mind. Why does this itchy intruder make off with Dinah's inflatable turtle? Why is someone trying to drive their cat-mad neighbor away? And what is the connection with the balding stranger seen lurking behind the hedge? And when Madge's boyfriend starts a campaign to save the endangered spotted owl, it seems that a crooked politician may be out to destroy the habitat of the near-extinct animal. While Madge paints, Dinah brushes aside suggestions that she be a quiet, well-behaved guest in this posh North Vancouver neighborhood. There's just too much for Dinah and her friends—tree-fanatic Pantelli and irritatingly conscientious Talbot—to investigate in this hilariously suspenseful adventure. Along with learning about endangered animals and fragile ecosystems, Dinah runs across clueless reporters and greedy developers, all the while continuing to belt out her favorite songs and satisfy her healthy appetite.
Confronting a prowler in the backyard, Dinah is determined to find out why someone has taken an interest in her older sister and herself. Who is the buck-tooth burglar? Why are the Rinaldi's tomatoes always involved? And what is the connection between Madge's boyfriend and GASP, a group of well-intentioned anti-smoking activists? When it becomes apparent that Wellman Talent, the modeling agency Madge works for, is making deals with an unscrupulous tobacco company, and that the spy is out to sabotage GASP’s plans to expose the connection, Dinah has to call on all her talents, both sleuthing and singing, to solve the case. In the spirit of Sammy Keyes, Dinah gets by on pluck, courage and an irrepressible sense of humor as she is catapulted into a mystery that twists and turns from the blackberry patch to the corporate boardroom.
Byron is psyched when his older brother Jesse invites him on a weekend caving trip—even if it means spending time with Cole, Jesse's obnoxious college roommate. With Jesse's girlfriend Michelle rounding out the group, Byron is sure the excursion will be a success. Things get tense when they near the cave, only to find that the way in is blocked. Byron stumbles on the entrance to a new cave, but the thrill of his discovery is overshadowed by Cole's increasingly strange behavior. Exploring a wild cave is always dangerous, but it becomes deadly as tempers fray and the water level inside the cave starts to rise. When an underground confrontation leaves his brother seriously injured, Byron has to make some life-or-death decisions—and every second counts.
Trenton Hiser is trying to walk in the footsteps of his uncle, Mike Hiser, a successful Hollywood director. During Trenton's summer vacation, he goes with his uncle to film the inside story of Scarlet Thunder, a top-level stock-car racing team. As they film the action, too many things go wrong, deadly mistakes are made and Trenton finds out that much more than the race is at stake.
Dylan is back, and this time he is making a movie, The Rise of the Zombie Scarecrows, with his best friend, Cory, and his girlfriend, Monica. The film is for school credit, and their plan is to film on Halloween. Everything is falling into place until Dylan and Monica encounter a zombie scarecrow that causes Mr. Dalton, a friend of Dylan’s grandmother, to have a heart attack. Dylan and Monica learn that a couple of zombie scarecrows are pranking a local neighborhood. The police shut down Dylan’s project until the pranksters are caught. But Dylan is determined to see his film through to completion, no matter what the cost.
At 17, star defenseman Craig McElhaney likes his chances of making it as a pro hockey player. Yet, a string of recent "accidents" threatens to knock his team out of the playoffs and ruin his promising career. Craig has begun to question how many "accidents" can happen before they become more than a coincidence. But it's not a good time for questions. Not in the spotlight of high-pressure hockey. Not when the team needs him most. And not when he has some important lessons to learn about life. For Craig, however, there is no choice. Unless the questions are answered, the team's season and his promising career will surely end.
Linebacker Reggie Scott is forced to deal with the repercussions of an incident that shakes his belief in the game he loves. When he is persecuted by angry fans for being a "dirty" player, Reggie is forced to confront his own guilt and decide whether he can continue to play his senior season and beyond.
Steve thinks a trip to Europe is out of the question—until he hears his grandfather's will. Suddenly he's off to Spain, armed with only a letter from his grandfather that sends him to a specific address in Barcelona. There he meets a girl named Laia and finds a trunk containing some of his grandfather's possessions, including a journal he kept during the time he fought with the International Brigades in the Spanish Civil War. Steve decides to trace his grandfather's footsteps through Spain, and with Laia's help, he visits the battlefields and ruined towns that shaped his grandfather's young life, and begins to understand the power of history and the transformative nature of passion for a righteous cause. Steve's adventures start in The Missing Skull, part of The Seven Prequels and continue in Broken Arrow, part of The Seven Sequels.
Izzy and Julia have been on the same team for years. Izzy is frustrated that Julia spends too much time cherry-picking and getting all the credit when they score. But when someone starts threatening the team and their home field is sabotaged, the friends must work together to find the answers. Why would someone threaten their star player? And what is the connection to a century-old train robbery and the rumor of buried treasure? Trying to solve the mystery and keep the team in the playoff race, Izzy and Julia find themselves in deeper than they thought, and in more danger than they imagined.
Reese loves horses and longs to be a competitive show jumper. When the leased horse she rides is sold, she is left riding the orneriest horse in the stable. She decides she must find a horse of her own. Her parents can't afford a trained horse, so she decides to buy a wild horse at auction. Outbid, she discovers that many of the wild horses will be sold for slaughter. Determined to save the horses from a terrible fate, she finds herself in deeper than she expected—and fighting for her life.
On her seventh birthday, Pauline rode across the lawns on her street followed by her best friend Henry, he on the blue wooden horse, she on the red. On the seventh lawn at the top of the street, she collapsed, becoming a sudden victim of the polio outbreak of the summer of 1954. Five years later, when In the Clear begins, she has survived, but paid a heavy price. A brace on her left leg allows her to walk, but she confines herself to her house, humiliated at the notion of being seen. Terrified by what Pauline has already suffered, her mother watches over her, forbidding her to play hockey on the ice rink her father has created in the backyard. In the Clear alternates, chapter by chapter, between Pauline's horror-filled year in the hospital five years earlier and her struggles to adapt in the present of 1959 and 1960. At the end of the book, her triumphs in past and present come together and she is able to move forward with new friendships, a renewed bond with her mother and, most important, a new faith in herself.