When eight-year-old Josh and his family adopt an energetic puppy with a big personality and a talent for escaping, everyone is sure that obedience school will teach him good manners. But Bagels turns out to be a bigger handful than anyone predicted. He gets into the laundry, the groceries and the neighbor’s koi pond. He even gets expelled from obedience school. Josh and his little sister, Becky, are worried that if Bagels doesn’t shape up, their parents will send him back to the shelter. Can Bagels redeem himself before it’s too late?
One spring, a nine-year-old Cree boy is visited by a master soapstone carver named Lindy, who gives him four pieces of soapstone. The primary secret to carving, the boy learns, is recognizing that each piece of soapstone already holds its true form inside. Lindy teaches the boy to listen to the soapstone and look to the world around him for signs as to what to carve. As the seasons change, the young boy’s experiences lend him opportunities to develop his carving skills and become attuned to the signs around him. He eagerly awaits the following spring, which will bring Lindy’s return and a chance to show off his carvings.
When an osprey nest atop an electrical pole catches fire, the whole town of Waterton loses power. Being a park warden’s daughter, Jenna (whom everyone calls Cricket) is there at the scene, where she finds three abandoned baby ospreys. Caring for the chicks proves to be challenging for Cricket. The birds are noisy, hungry and very picky eaters. But when she discovers that the power company is building a new anti-nesting device on the electrical pole, Cricket has an even bigger problem. How will she reunite the baby birds with their parents without a place for them to build a nest?
Miranda has one messy desk. It's full of books, pencils, science projects and…other stuff. Too much stuff, says her teacher, Ms. Basil. On a family visit to her Uncle Aldo's one night, Miranda wonders if some of his magician's tools might offer a solution to her messy-desk problem. Sneaking off to the magic room, Miranda finds Uncle Aldo's impressive collection of top hats. Miranda knows that magic top hats can hold lots of things—why not the mess from her desk? At first, the hat seems to do the trick, but soon things start to go horribly wrong. As Uncle Aldo says, you have to be careful with magic.
In their fourth adventure together, Jake and his younger brother, Tommy, visit their grandparents' farm, Thunder Creek Ranch. When Jake spots a kid on the neighbor's farm, he goes over to investigate and meets Cory McNash, a city kid. Cory thinks he's tough and likes to brag. He offers Jake a ride on a quad bike, and Jake can't resist. When Cory leaves a gate open and a young calf chases Tommy over the creek and into the woods, Jake and Cory follow on the quad. There's a storm coming, and they soon discover why the trickle of water in the creekbed is called Thunder Creek. The boys are stranded, and the tiny creek in now a raging torrent too dangerous to cross
With the help of his wild imagination and enthusiasm, DJ, the hero of Adventures at Camp Lots-o-Fun, deals with one disaster after another—Super Stackers, "weeding" his mom's garden, facing Tiger the Terrible and a misspelled sign. But when DJ mistakenly sells the wrong box of jewelry to his new friend Sam at his grandma's garage sale, those disasters seem minor. Riding his beloved skateboard, Speedwell, DJ sets out to search for Sam, which is a challenge in itself. When he finally finds Sam, DJ is not prepared for the enormous sacrifice he will have to make to get the jewelry box back.
Justine and her friends are all about being green and helping the planet, one fun-filled environmental project at a time.
Elsie is about to have puppies, and Elizabeth is going to help. Her grandmother shows her exactly how to make the den for the dog and how to be ready when the puppies come out. After they are born, Elizabeth helps Elsie care for them. Most important of all, though, she helps her grandmother find just the right home for each, especially the very last one.
The alien robots are back! Googol and Googolplex are back from space, ready to continue their scavenger hunt. Pippa and Troy are eager to help, but runaway bulls and disappearing rainbows make their task difficult. And dangerous!
Reg and Keely and Burt and Shawna are back, and ready for new adventures from hunting for treasure to sledding together and building fearsome creatures in the snow.
Kate has decided on a pirate theme for her party. She thinks that seven is going to be the best age to be. Her friend Jake is going to teach her to ride a two-wheeler. And her party is going to be fabulous. That is, until Violet starts spreading stories. Kate goes right on with her planning, but she is worried. When Violet is the only one to show up on the big day, Kate thinks that her worst fears have come true.
Long, long ago, Johnny's grandpa found a bottle on the beach. When Johnny roots it out of the back of Grandpa's closet, he can see a mysterious shadow through the green glass. "We should break it," Johnny says. "Maybe later," says his grandpa. And so the story begins.
Kelly loves the cabin she has made from a refrigerator box. It has a window with curtains, pictures on the walls, a cabin-sized table and a wonderful view. It sits in the vacant lot next door, transformed into the rugged farm of a pioneer family. Now if only Kelly can find the right person to share it with.
In Jeremy and the Enchanted Theatre, Jeremy traveled to Mount Olympus with an orange cat named Aristotle to save Mr. Magnus's theatre, but Zeus only agreed to help Mr. Magnus if he could solve the riddles on three scrolls. Now, in Jeremy in the Underworld, Jeremy is willing to help solve the first riddle, but is he ready to travel into the Underworld to do so?
Jeremy should be at home eating his supper. Instead he has traveled through time with a cat named Aristotle to Mount Olympus, home of the Greek gods. Neither he nor Aristotle has any idea how to get home, let alone how to help Mr. Magnus lift Zeus's curse on his theater, where no play has been performed for years. Not knowing what else to do, Jeremy and Aristotle climb toward the summit, finding adventure all the way.
What has twenty legs but just one wing? That is part of the riddle Jeremy must solve in this sequel to Jeremy and the Enchanted Theater and Jeremy in the Underworld, if he is to help Mr. Magnus save the Enchanted Theater. However, he will have to captain a ship and face a magical bull to do it.
The story of George continues. At the end of The True Story of George, George, a small plastic man, went for a ride on a rocket and flew apart. Now, with Katie and Mackenzie's help, all his parts must find each other. But his head has been frozen deep in a bag of blackberries. Will he ever be whole again?
Matt is desperate to fit in at summer camp. One night he gets lost when he goes off on his own to retrieve a forgotten life preserver. A wolf appears and Matt overcomes his fears and follows it. He finds a half-wolf, half-dog pup whose mother is dead. Is the big wolf who guides him the same wolf that his father rescued years before from a trap?
Bruno is a boy with particular tastes and ideas. He will not, for example, eat anything green. He spends one day as Sir Bruno and another as the Queen. He is an entrepreneur and he understands the language of Car. Bruno is a boy worth knowing.
Johnny Maverick and Tom Morgan are in a race for the league's goal-scoring trophy, but one or two other things are getting in the way. Like a joke on the coach. And, worse, the smelly socks of death...
Googol and Googolplex have come back to earth to continue their scavenger hunt. Tutus, sand dollars and peacock feathers are on their list. Luckily Troy and Pippa are ready to help, and the ocean is nearby, but so is Martin Kelly, the boy next door, who will ruin everything if he gets a chance.
George is hardly bigger than a child's middle finger. His knees and his elbows don't bend and his legs are fused together. When Katie and Mackenzie find him at the edge of the ocean, they are unimpressed, but George keeps turning up in their lives. And what may seem ordinary to a girl and a boy can be an awesome adventure if you are six centimeters tall.
It's the most talked about trophy in Howling - The Wassabbee! And it goes to the winner of the annual fathers versus sons hockey game. This year the fathers are in trouble, so they've changed the rules. The game won't be played indoors. It's going to be held outside, at a weekend campout. In the middle of the winter! Johnny Maverick and his friends know the fathers are going to play a few tricks on them, so they decide to use all their genius to play the tricks first.
The poems in this book tell stories of animals and nature, from two sweaty hippos, a smiling lizard and some creepy crawlers to a few tricky dandelions. At the end of each poem, find out more in an interview with a key character or a list of fascinating facts.
Johnny Maverick and his friends Tom and Stu want to win the prizes donated for their hockey team's Valentine's Day dance fundraiser. Whoever wins the dance contest takes home all the prizes, one of which is a graphite hockey stick. When the boys learn that Connie, the new girl in Howling, is a great dancer, they each want her as their dance partner. But they don't think about asking her to go with them until it's too late. And as usual, things don't turn out as planned for Johnny and his friends.