Lights! Camera! It's time to explore the art of animation! This fun, engaging nonfiction title allows readers to explore an exciting career as an animator. Readers will be introduced to the history of animation and find out what techniques and equipment animators used to turn their illustrations into the first animated shorts. Through stimulating facts, vivid images, sketches, photos, informative text, and an interview with a real life animator, readers will discover everything about animation, including character development, storyboarding, and even how the foley artists record sound effects!
Learn how a designer's sketch becomes the fashion we wear and how a designer uses math and geometry to make their designs successful in this fashion-filled book! Including information about the fashion industry, clothing fabrics, patterns, and textures, readers learn all about the different aspects of the fashion industry. With a glossary, index, vivid images, informational text, and interesting facts, children will be engaged from beginning to end.
Each Origins: Whodunnit: Heists eShort is a single chapter from the full Heists title, packaged as a mini eBook. Heists eShorts include Bank Heists, Art Heists, Heists and Hostages, and Cash and Jewel Heists.
In this engaging biography, readers will learn about the developer of the miniskirt, Mary Quant. Follow Quant’s story from her early years selling her designs in her shop Bazaar as she names the miniskirt and brings it from popular London skirt style to worldwide fashion trend! Fun facts, a helpful timeline, a glossary, and an index supplement the historical and color photos showcased in this inspiring biography. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.
Readers will learn what it takes to succeed as an architect. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.
From mighty castle strongholds to the buried ruins of Pompeii, this engaging title unearths ancient homes. Concepts include how and why ancient homes were built, as well as their discovery through archaeological digs.
Gaming is focused in this STEAM driven title for students addressing all the jobs and cutting edge techniques used in the development of video games.
This book gives insights into the processes involved in creating and braodcasting television shows, and explains how each STEAM field is involved.
Photography is the focus of this STEAM driven title in the world of photography by taking a look at the improvements in equipment.
Describes animals that might work in movies, how they are trained, and what a day is like on a movie set. Includes information about movie animals in history and what it’s like to train animals to work in a movie.
A series for the young architect, designer or engineer who wants to plan and build their own ecologically sound home that will also help our planet.
A series for the young architect, designer or engineer who wants to plan and build amazing future style homes and workplaces.
A series for the young architect, designer or archeologist who wants to unearth the wonderful cities and dwellings of the past and learn how ancient builders worked.
This colorful book introduces young readers to the world of color. Readers will learn how an enormous range of colors can be made from just three primary colors. This title also explains the difference between warm colors and cool colors. The book uses famous works of art to show readers how color can be used to both show a scene and convey a message.
Rap is being used to teach reading in many schools today. It is a fun way to introduce sounds and rhymes, as well as beat. This books hilarious pictures of rapping reptiles will make children laugh and want to create their own rap verses. The funny rapping reptiles introduce their classifications, body structures, behavior, and food choices in a really cool way.
Models play an important role in engineering - they are used to test and improve designs. Readers will learn how engineers use different kinds of models and identify how a model and its subject are alike and how they are different.
Food advertising is seemingly everywhere. But what messages are advertisers sending when they try to get consumers to purchase their products? Asking Questions about Food Advertising looks at who pays for ads, their intended targets, and the tricks of the trade used to influence consumers' decisions. Case studies prompt inquiry, further thinking, and close examination of specific issues. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Printmaking can be used to decorate or enhance all kinds of objects, from posters to playing cards. With this book, crafters practice comprehension skills as they use text and diagrams to follow the steps for each project. The activities push students to learn and apply domain-specific vocabulary, practice new techniques, and build on concepts that may already be familiar. Other tools, including an index and additional resources, encourage readers to locate information and explore further independently.
In this book, students see the NextGen Science process at work in a real-world situation. Readers practice close reading as they look for clues that will lead to a deeper understanding of structures and engineering. The NextGen Science process pushes students to apply critical thinking as they learn new methods of exploration and build on concepts they may already know. Additional tools, including a glossary and index, help students learn new vocabulary and locate information.
Turn old fleece into something new and exciting with Hacking Fashion: Fleece. Students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Scratch helps children design computer games, animations, and interactive stories from the ground up and share them with people around the world. In this book, students explore Scratch through detailed explanations built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
With projects ranging from posters to clothing, this book helps readers explore the art of silk screening. Students learn through detailed descriptions built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Learn how to make cool homemade toys with these fun activities.
Whether you're looking for something to do on a rainy day or making a personalized gift for a friend, crafts are a great way to pass the time. They also provide an opportunity to learn how to draw meaning from technical texts. The activities in this book push readers to read for comprehension, use information gained from the text and illustrations to follow step-by-step directions, determine relationships among steps in a technical process, and build the skills they need to make crafts using recyclable materials.
Wouldnt it be fun to live in a tree house? This book explores adventure homes in a fun and humorous layout. Through a narrative format, students examine problems and solutions that arise when building an adventure homeon or off the ground!