Search Results: 144 books from 20 publishers. Learn more

Creating Digital Videos

Amber Lovett (author) Rachael McLean (illustrator)

Publisher: Cherry Lake Publishing ISBN: 9781534160279

Using the AASL Standards Framework for Learners, the Create and Share: Thinking Digitally series provides younger readers with the necessary tools to successfully and safely navigate the digital world. In Creating Digital Videos, readers learn how to creatively shoot and edit videos and safely publish them online to share with friends and family. Activities throughout the book prompt students to think more deeply, be creative, share information and resources, and grow their knowledge. Book includes a table of contents, glossary, index, author biography, sidebars, and educational matter.

The Science of Movies

John Perritano (author)

Publisher: Saddleback Educational Publishing ISBN: 9781630783693

How did Edison help movies get started? What was Technicolor? How do 3-D glasses work? Who was Dar Robinson? Has a movie ever amazed you?

Music Technology: From Gramophones to Music Streaming

Tracey Kelly (author)

Publisher: Black Rabbit Books ISBN: 9781781214824

This book traces the story of the development of inventions in music technology – from the earliest recordings to our current technology. It concentrates on illustrating how each breakthrough eventually led to a new one.

Animation

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781618915832

Some of Hollywood’s biggest blockbusters are animated movies! From hand-drawn animation to computer-generated works, animation is a fascinating world of fantasy. But what goes into making these popular films? This high-interest title answers that question! Special features highlight famous animated works, and profiles of famous animators such as Walt Disney and Hayao Miyazaki introduce readers to animation pioneers. For readers interested in behind-the-scenes movie magic, this title is sure to deliver!

Motion Capture

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781618915849

Many are familiar with Andy Serkis’s groundbreaking motion capture role as Gollum in the Lord of the Rings film series. But motion capture has come a long way since it first began! This title introduces the technology behind motion capture, using many of today’s most popular movies as examples. Special features highlight famous uses of motion capture, and pioneer profiles introduce some of the most influential mocap filmmakers in history. This high-interest title is sure to capture the attention of readers!

Stunt Performer

Amy Rechner (author)

Publisher: Bellwether Media Inc. ISBN: 9781618916365

Lights, camera, and a lot of action! Stunt performers throw themselves into danger every day. But each move is carefully planned to be as safe as possible. Find out what an average day looks like for stunt performers, and the skills and crews they need to keep themselves safe in the face of danger. Sidebars introduce a leader in the field as well as the training and experience needed to succeed. Get ready to live life on the edge in this this title for striving readers!

Silent Films to 3D Movies

Jennifer Colby (author)

Publisher: Cherry Lake Publishing ISBN: 9781534148666

Tech is constantly progressing and changing. But have you ever stopped and wondered how it all started? In Silent Films to 3D Movies, discover how silent films evolved into the cinema we have today. Engaging inquiry-based sidebars encourage young readers to think, create, guess, and ask questions about this technology. Book includes table of contents, glossary, index, author biographies, and sidebars.

Black and White Photographs to Instagram

Jennifer Colby (author)

Publisher: Cherry Lake Publishing ISBN: 9781534148673

Tech is constantly progressing and changing. But have you ever stopped and wondered how it all started? In Black and White Photographs to Instagram, discover how the black and white portrait evolved into the photo streaming services we have today. Engaging inquiry-based sidebars encourage young readers to think, create, guess, and ask questions about this technology. Book includes table of contents, glossary, index, author biographies, and sidebars.

Maker Projects for Kids Who Love Printmaking

Joan Marie Galat (author)

Publisher: Crabtree Publishing Company ISBN: 9781427119124

From creating their own art tools to making a screen print unique to their personal style and vision, this title helps readers express their creativity through the various forms of printmaking. Using clear methods, engaging photographs, and non-toxic materials, readers will learn the techniques of printmaking and be inspired to experiment with their own designs and ideas.

Video Animation and Photography

Anastasia Suen (author)

Publisher: Rourke Publishing ISBN: 9781683425472

Easy to follow video and photography production makerspace projects using free and inexpensive software for library, classroom and home.

The 12 Biggest Breakthroughs in Video Technology

Vicki C. Hayes (author)

Publisher: Amicus Publishing ISBN: 9781632357021

Takes a look at 12 of the biggest breakthroughs in video technology. From the video camera tube and video recording machine to VCR's, camcorders and streaming video, the book features historic photos, engaging sidebars, and covers the impact of each breakthrough.

The 12 Biggest Breakthroughs in Movie Technology

Allan Morey (author)

Publisher: Amicus Publishing ISBN: 9781632356987

Takes a look at 12 of the biggest breakthroughs in movie technology. From the kinetoscope and first "talkie" movie to green screen effects, computer generated imagery (CGI) and 4D movies, the book features historic photos, engaging sidebars, and covers the impact of each breakthrough.

The 12 Biggest Breakthroughs in Photo Technology

Allan Morey (author)

Publisher: Amicus Publishing ISBN: 9781632356994

Takes a look at 12 of the biggest breakthroughs in photo technology. From the camera obscura and calotype cameras to color photography, digital cameras and photo editing, the book features historic photos, engaging sidebars, and covers the impact of each breakthrough.

The Camera

Rebecca Sabelko (author)

Publisher: Bellwether Media Inc. ISBN: 9781626179677

Smartphones put a camera in just about everyone’s pocket, but it hasn’t always been so easy to take a snapshot. The 18th century brought a new innovation that allowed people to easily preserve a moment in time. That innovation carries on today! Through informative text, fun facts, and special features, this fascinating title explores how the camera was invented and how it continues to develop!

Big Bugs and Other Bug Stories

Highlights for Children (author)

Publisher: Highlights ISBN: 9781684374007

Bugs! See the work of an artist who makes giant sculptures of some of the world's smallest creatures. Enjoy a creepy crawly counting poem. Learn about an insect eating caterpillar and get answers to questions such as "why can't bugs talk?" Stories by Jennifer Mattox, Mary Meinking, Charlotte, Gunnufson, and Highlights for Children.

Craft It: Hand-Blown Glass

Madison Spielman (author)

Publisher: Teacher Created Materials ISBN: 9781433399909

The art of glass blowing has been around for over 4,000 years! Readers explore the history of blown glass, the tools and equipment that is used, and how it is still practiced today in this engaging nonfiction reader that features vibrant images and informational text.

Crayons

Vanessa Black (author)

Publisher: Jump Library ISBN: 9781624965159

In Crayons, early fluent readers learn about the process by which wax and colored pigments are transformed into a beloved coloring tool. Vibrant, full-color photos and carefully leveled text engage young readers as they learn about this fascinating process. A diagram illustrates key stages of the manufacturing process, and an activity offers kids an opportunity to extend discovery. Children can learn more about crayons using our safe search engine that provides relevant, age-appropriate websites. Crayons also features reading tips for teachers and parents, a table of contents, a glossary, and an index.

Storybook Homes

Gerry Bailey (author), Joelle Dreidemy, Karen Radford (illustrator)

Publisher: BrambleKids Ltd ISBN: 9781909711327

Where do you live – in an apartment block, a townhouse, a cottage in the country? Sounds nice but it’s a bit ordinary, isn’t it? What if you lived somewhere really special – in a fairy tale castle with tall spires and steeples, for instance?

Get into Magic

Vic Kovacs (author)

Publisher: Crabtree Publishing Company ISBN: 9781427119148

From simple card tricks to awe-inspiring magical illusions, this book dives into the techniques and skills needed to become a magician. Clear instructions, photos, and special tips guide readers through mind-bending tricks and illusions that are sure to amaze family and friends! Fact boxes highlight innovative magic tricks and the magicians who achieved them, inspiring every reader to release their inner magic.

Get into Claymation

Kelly Spence (author)

Publisher: Crabtree Publishing Company ISBN: 9781427119131

Readers who love clay modeling and stop motion videos will enjoy this exciting book, which will inspire them to create claymation projects. From creating their own unique clay figures to taking projects to the digital screen, readers will like the engaging photographs and step-by-step instructions that show them the techniques and tools needed to design and create their visions in claymation!

Dream Jobs in Architecture & Construction

Adrianna Morganelli (author)

Publisher: Crabtree Publishing Company ISBN: 9781427120281

Careers in architecture and construction involve designing, planning, managing, building, and maintaining structures. This book highlights a variety of specialized jobs with promising growth potential. Find out what path you need to follow in education and training to reach your dream job.

A Skyscraper Reaches Up

Kylie Burns (author)

Publisher: Crabtree Publishing Company ISBN: 9781427118523

Engineers design skyscrapers to help solve the challenge of making room for a large number of people on a small piece of land. Young readers will learn about the steps in the engineering design process and see what shapes and materials are used in construction to make tall buildings stable. A link to interactive activities online plus an activity in the book allow readers to create skyscrapers that can withstand weight, weather, natural disasters—and time!

Special Effects

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781681035901

The action of the big screen--car crashes, torrential rainfall, ships sinking--is the work of special effects! Directors and crews use anything they can to create a real and captivating experience. Enormous models, airplane engines, controlled fires, and much more create the excitement we all crave! Young readers will marvel over this behind-the-scenes look at how movies are made.

Stunts

Sara Green (author)

Publisher: Bellwether Media Inc. ISBN: 9781681035918

Tom Cruise performed his own stunts for the film Mission Impossible: The Ghost Protocol, which included dangling 1,700 feet from the world’s tallest building! Students will explore the extreme amount of planning, equipment, training, and expertise that goes into the stunts performed in films as they dive into this action-packed title.  

Building Houses

Moira Anderson (author)

Publisher: Teacher Created Materials ISBN: 9781433391491

Find three-dimensional shapes while learning about architecture and historic architects! A good understanding of geometry and three-dimensional shapes is essential for architects building houses because all houses have three-dimensional shapes like pentagons and prisms. Readers can follow the process of building a house from start to finish, mastering geometric concepts through practice problems. These problems, along with clear mathematical diagrams, easy-to-read text, and vibrant images will keep readers engaged and confident in their geometry skills and STEM skills.