Could you survive a storm at sea? Abby Sunderland: Lost at Sea in the True Survival series explores Sunderland's shocking survival story. The book is written with a high interest level and lower level of complexity to serve more mature students reading at lower levels. Clear visuals, colorful photographs (including images of the survivors!), and considerate text help with comprehension and wild facts hold the readers' interest from the first page to the last. This book includes a table of contents, glossary, index, author biography, and sidebars.
Could you survive inside a volcano's crater? Michael Benson: Trapped in a Volcano in the True Survival series explores Benson's shocking survival story. The book is written with a high interest level and lower level of complexity to serve more mature students reading at lower levels. Clear visuals, colorful photographs (including images of the survivors!), and considerate text help with comprehension and wild facts hold the readers' interest from the first page to the last. This book includes a table of contents, glossary, index, author biography, and sidebars.
Could you survive being lost in the Pacific ocean for 38 days? The Robertson Family: Attacked by Orcas in the True Survival series explores the Robertsons' shocking survival story. The book is written with a high interest level and lower level of complexity to serve more mature students reading at lower levels. Clear visuals, colorful photographs (including images of the survivors!), and considerate text help with comprehension and wild facts hold the reader's interest from the first page to the last. This book includes a table of contents, glossary, index, author biography, and sidebars.
Could you survive trapped underwater? Harrison Okene: Sixty Hours Underwater in the True Survival series explores Okene's shocking survival story. The book is written with a high interest level and lower level of complexity to serve more mature students reading at lower levels. Clear visuals, colorful photographs (including images of the survivors!), and considerate text help with comprehension and wild facts hold the readers' interest from the first page to the last. This book includes a table of contents, glossary, index, author biography, and sidebars.
When Adam Murphy learns that his late, revered grandfather, David McLean, hid a huge stash of foreign cash and fake passports in the family’s cottage, he is stunned. Was Grandpa really a traitor, as some of the evidence suggests? And why was a loaded Walther PPK pistol hidden at the cottage? Determined to prove his grandfather’s innocence, Adam takes the famous James Bond gun and follows the clues to Bermuda, where he encounters danger, evidence of espionage, and an unusual girl named Angel Dahl. Desperate and on the run with Angel, pursued by a deadly operative, Adam races to other exotic locations, unsure if Angel is friend or foe, or if his grandfather was a hero or a villain. Three clues hold the dark secret of David McLean’s past—the letter W, a glass eye with a golden iris, and the haunting words of someone named Mr. Know. Double You is the sequel to both Separated, part of The Seven Prequels and Last Message, part of Seven (The Series).
One day Abby and Clara find a time portal and are swept into the future. No test! No school dance! But then they decide to abuse the portal's power. Some would call Largo Bay quirky. Others would call it downright strange. To Abby McQuade it's just home. Abby has a big imagination. And her curiosity always leads to trouble. Every adventurer has a sidekick. Holmes had Watson. Batman had Robin. Abby has her bestie, Clara Erickson. Clara is regimented, hyper-scheduled, and disciplined. Abby is … not. Abby is yin to Clara's yang. Would her bestie be bored without Abby's curious mind? Totally.
It's time for Crazy-Con again. Sweet! The convention is pure pop culture. Abby and Clara can't wait. They want to watch the sequel to their fave movie, Scream Night.
The eighth graders at Walden Lange Middle School are super excited. They are going to outdoor education camp. Five days in the mountains with their friends. No siblings. No parents. No homework. Sure, it's school. But the kids will be studying nature. Marlon and his friends can't wait. On the way to camp, Marlon streams the news on his phone. He learns that there has been a prison break in a nearby town. But who cares? Arrow Pines is large. The chance of anything happening in the middle of nowhere is remote. Once they arrive at camp, everyone stows their gear and preps for a hike. But Marlon is a slowpoke. He and Steve miss the hike. While searching for their group, they come across an old cabin. It's a wreck. And who are those two bearded and dirty men hiding out inside? Oh no! The escaped prisoners! Walden Lane is a quintessential small city. And these chapter books describe a typical American family, with busy schedules and the usual problems. The series explores suburban life in a fun way, with topics appropriate for younger readers. These gentle reads are innocent, hopeful, and sometimes funny, with no unsettling surprises or storylines. Each book is 5,000 words (approx.) and 10 chapters.
Provides factual information about climbing Mt. McKinley based on the fictional story of a sixteen-year-old boy and his adventure climbing the tallest mountain in North America.
Dylan O'Connor is in trouble again. While riding his bike home after dark, he has a run-in with a truck but doesn't give it a second thought until police show up at his door the next day. CCTV cameras put Dylan at the scene of a crime, and when the police question him, Dylan realizes he was an inadvertent witness. But he doesn't tell them the driver of the truck was Jeff Walker, a nasty piece of work. Dylan knows it's in his best interests to keep his mouth shut. Then he starts getting stalked by Jeff's weirdo sidekick, Eliot Barnes, a classmate of Dylan's. Is Eliot trying to protect Dylan, or is he making sure he stays silent?
Medusa's Scream is a thrill-ride that hurtles a train through an out-of-service gold mine in the Fraser Valley. Chase can't believe his luck when he lands a summer job in the food truck outside the ride's entrance. But then he notices strange things happening at the old mine. Chase starts to piece things together, and soon his life is threatened by a villain even scarier than the snake-headed Medusa of myth.
Sam and Annabel are on vacation with Annabel's parents in Italy. While visiting the small hilltop town of Civita, they hear rumors of looted gold from World War II buried somewhere in the town's network of underground tunnels and caves. Once again the two friends cross paths with their old nemesis, Humphrey Battleford, but he is not the only one in pursuit of the gold. An intimidating man named Kurt, the grandson of a ruthless Nazi, is also snooping around. After Annabel is kidnapped, Sam must solve the mystery of the hidden treasure to save his friend. This is the fourth mystery featuring Sam and Annabel, after Stolen, Bones and Lost.
Braden Green, Gabriel Lopez, and Misty Everest identify the saboteur who damaged the spaceship. But the ship has drifted way off course and there’s no pilot to correct the situation. The three teens must find a way to get the ship back on course and bring it in for a landing on Mars. Third book in the series.
Braden Green, Gabriel Lopez, and Misty Everest think that their problems are over when they finally get to Mars. But it turns out the problems are only beginning when the wants to refuse them entrance. With little fuel and food, the three teens must figure out how to convince the colony to let them in. Fourth book in the series.
Braden Green, Gabriel Lopez, and Misty Everest, three teenagers bound for Mars, discover that the damage to the spaceship is the result of sabotage. With all of the crew dead the three teens must figure out who is responsible for the sabotage before something else goes wrong. Second book in the series.
Braden Green, Gabriel Lopez, and Misty Everest are three teenagers heading to the largest colony on Mars. But when a malfunction kills nearly everyone on board, the three teens must take control and figure out how to get the remaining passengers safely to Mars. First book in the series.
Filming a sprint car race on the local track, Dylan Clarke captures racer Carlee Martin’s fiery accident. The more Dylan replays the video, the more he believes that there’s something suspicious about the crash. As he investigates, Dylan discovers that some of Carlee’s fellow racers might have wanted to hurt her. And, now, they’re after him too.
Ever since the car accident that killed his father, Ben Kirby’s life has been a mess. Then, one day Ben stumbles across Second Chance Delivery, a service that will send an object and a letter to his past self. Now, Ben has one chance to stop the accident and change his future before fate takes its course.
Bunny is on a camping trip with his brother and his grandpa. How much trouble can he get into? As it turns out, a lot. For one thing, there are soldiers all over the place. Canada is about to go to war with the United States, and the battle starts tomorrow. Bunny is worried. A hockey rivalry is one thing, but this is serious. And why is everybody so happy? Things get personal when an American soldier steals his brother Spencer's cell phone. Bunny decides to track down the phone himself. Maybe they can get out of there before the war starts. That’s when things get confusing... In this zany prequel to Ink Me and The Wolf and Me, the hockey-loving, indomitable Bunny goes camping with his brother and his grandpa.
Molly grew up hearing the tales of Haviland Stout, her ancestor who discovered the dangerous magical spirits that inhabit the far corners of the world. Now, on the edge of the New World, in the British Dominion of Terra Nova, Molly and her family collect spirits aboard their airship, the Legerdemain. But when Molly captures a spirit that can speak and claims to have been Haviland's friend, her entire life is upended. What if everything she knows about the spirits, and her own history, is a lie? In her hunt for the truth, Molly will have to challenge the most powerful company in Terra Nova and find the courage to reshape her world.
DJ is always thrilled to spend time with his grandfather, a person he idolizes. When his grandfather announces that he's going to take all of his grandsons on individual adventures, it seems only fair that DJ, as the oldest grandchild, will get his adventure first - an adventure that sees his grandfather at the controls of a small plane as the two fly to Central America for a week. But when someone tries to kidnap him, DJ must flee through the jungle and down a crocodile-infested river, pursued by armed gunmen. When he isn't busy trying to stay alive, DJ discovers things about himself he never suspected and uncovers information that leads him to believe his beloved grandfather is living a secret life. In this exciting prequel to Between Heaven and Earth and Sleeper, the responsible and athletically gifted DJ flies to Central America.
How can you liven up a boring camping trip with your grandpa and your younger brother? Spencer has the answer: lose the new cell phone you weren't supposed to bring with you. Add a War of 1812 reenactment, a student film crew, an old flame of Grandpa's, Laura Secord's cowbell and a larcenous hardcore history buff, and you get a weekend that gives Spencer his first taste of independence and maybe a glimpse of his future, by way of the past. In this funny prequel to Jump Cut and Coda, the goofy and creative Spencer gets caught up in a War of 1812 reenactment.
When Adam's grandfather first suggests taking him on a quick trip to Sweden to celebrate his upcoming thirteenth birthday, visions of being in one of the coolest places on earth—and he's not thinking of the temperature—dance in Adam's mind. But on his way there he reads that Swedes have a darker past, and present, than he ever imagined. Then he finds himself alone and separated from his grandfather in busy Stockholm. He is followed by unsmiling strangers, chased by ghosts down alleyways and constantly watched by the strangest girl he's ever seen. And then another terror, perhaps bigger than the terror of being lost, begins to overwhelm him. In this fast-paced prequel to Last Message and Double You, the outwardly confident but often secretly anxious Adam wanders the streets of Stockholm.
Ayla loves climbing. But she prefers to climb indoors, with all her safety harnesses in place and soft mats to land on. Her climbing partner and best friend, Lissy, is much more adventurous and loves the outdoors. When Lissy starts hanging out with Carlos, the new thrill-seeking guy in town, Ayla wants to keep an eye on her and finds herself tagging along on a weekend climbing trip up Black Dog Mountain. But things go very wrong when Lissy and her dad, the only adult in the group, are badly injured high on the side of the mountain. Suddenly the risks of climbing become very real. Ayla and Carlos need to figure out how to get help, and every decision they make could have catastrophic consequences.
A trip to a remote lake in northern Ontario with his grandfather doesn't thrill Steve, especially since his twin brother, DJ, was taken to Central America. Matters start to look up when his grandfather tells Steve about the mysterious death of the artist Tom Thomson and sets him the task of finding Thomson's missing skull. Steve loves mysteries, but when odd things begin happening and strange people start threatening him, Steve wonders whether this is part of his grandfather's plan. Is this still a simple puzzle, or is something far more sinister going on? In this thrilling prequel to Lost Cause and Broken Arrow, the history- and mystery-loving Steve ends up in remote northern Ontario.