The president's daughter has been kidnapped by the elusive and lethal Ghost Cell. Quest (Q) and Angela are in hot pursuit with vicious winds and blinding rain thwarting them at every turn. It's a desperate high stakes chase. But who is chasing whom? Are Q and Angela the hunters or the hunted? Book 3 in the series.
In Book One: Independence Hall, we met Q and his stepsister, Angela. We met their rocker parents, Blaze and Roger; we met the Secret Service team protecting the family; and we met the main players of the Mossad team that is following them. Book Two takes us on another thrilling caper, this time to the White House where Q and Angela continue their quest to uncover the truth behind the supposed death of Angela's real mother--a former Secret Service agent--while trying to differentiate the "good guys" from the "bad guys." Book 2 in the series.
At the end of The Pirate Captain's Daughter, Catherine and cabin boy William are marooned on Pox Island by the murderous crew of the pirate ship Reprisal. The young lovers see no hope of escape. In Voyage of the Sea Wolf, the continuing saga of Catherine's sea adventures, she and William are rescured from their island prison by the Sea Wolf, a pirate ship pursuing the Reprisal. Catherine worries that these new pirates will send her back to the island once they discover she's a girl. But then, she meets the captain of the Sea Wolf. A Woman! Surely, Catherine thinks, the bloodshed and brutality she and William experienced aboard the Reprisal can't happen again, especially under the leadership of a female captian. But just as things seem to be going their way, the captain takes a liking to William. Catherine is forbidden to see him. If Catherine and William want to stay together, they must find a way to now escape from the Sea Wolf.
Mr. Flinn's best students go to the space museum a few hours away from Tellis, their planet. But Mr. Flinn is fed up with them. They argue. And they don't get along. They certainly aren't setting an example for the best and brightest Tellis has to offer. But on the way home, Mr. Flinn is knocked out when their self-driving space bus is hit by a space rock, which knocks out the engine. The eight sixth graders have to figure out how to work together, especially when they learn something more sinister than a rock disabled their bus.
One day, a mysterious note fell from one of my uncle's ancient manuscripts. This note contained the clue that would guide a man to the center of the planet. My uncle was determined to follow the clue and discover what no man had found before. Our discoveries are brought to live in this striking graphic novel adaptation.
J.M. Barrie's classic fantasy tale of the boy who would not grow up brings the fairies, mermaids, and lost boys to young readers. When Wendy, John, and Michael follow Peter Pan to the Neverland they encounter the lost boys, Indians, and Captain Hook and his pirates! The incredible adventures with Peter are retold in the Calico Illustrated Classics adaptation of Barrie's Peter Pan.
Howard Pyle's classic tale of magic, bravery, and honor tells of the adventures of King Arthur. From the time young Arthur pulled the fabled sword from the stone, he was a just king. As the head of the Round Table, King Arthur led the most gallant men and brought peace to the land. King Arthur's most dramatic struggles are retold in the Calico Illustrated Classics adaptation of Pyle's King Arthur and the Knights of the Round Table.
Alexandre Dumas's classic tale of betrayal and revenge follows the life of Edmond Dantes. After young Dantes is falsely imprisoned in the Chateau d'If, he is taken under the wing of another prisoner and taught to be a gentleman. By deceiving his jailers, Dantes escapes prison and sets off to take revenge on those who had betrayed him. Follow the powerful story of friendship, betrayal, and revenge in the Calico Illustrated Classics adaptation of Dumas's The Count of Monte Cristo.
Storm has captured Uncle Dan and is holding him hostage. To get their uncle back, Carter and Isabelle have to destroy the suit and delete all his files for the program. But, Carter knows Storm can't resist a challenge so he dares Storm to compete against him inside a book. If Carter guesses which character in Treasure Island that Storm is, Storm has to release their uncle immediately. If Storm wins, Isabelle will destroy everything in their uncle's lab. Now Carter has to figure out who on Treasure Island isn't who he seems!
Carter Lewis is thrilled when he gets a coded message from his computer-programming uncle offering him the coolest job in the world - helping test a new virtual reality program. Carter will even put up with Uncle Dan's other new helper, Carter's brainiac cousin Isabelle. Everything is fantastic until Uncle Dan discovers someone has tampered with the code in The Three Musketeers. The hacker has left clues to his identity, so Uncle Dan sends the kids in to check each "book" for the hacker's tampering. Their mission is to pass the clues found in Alice In Wonderland on to him while he goes underground to track this guy down.
It turns out Storm never had Uncle Dan at all! He is now safe at home and the virtual reality system is secure against all hacking. Uncle Dan has finished his prototype and arranged for a buyer. The buyer, a young woman, says she wants to try the suit first and she needs a guide. So Carter agrees to enter Great Expectations with her. What the family doesn't know is the young woman is actually Storm and she's got one last trick up her sleeve -- revenge!
Uncle Dan invites Carter and Isabelle to help him unveil the virtual reality suits in a huge bookstore in New York. The test in Alice In Wonderland goes fine. But when a brownout fries Uncle Dan's system, two kids are trapped inside the suits. Somehow, the suit combined Wind in the Willows and Peter Pan and Uncle Dan and Isabelle can't get the kids out. Carter must suit up in the spare rig and bring the kids out while Dan and Isabelle struggle to repair the damaged controls.
A wealthy but unpublished author hires Uncle Dan to turn his book into a virtual world so that he can get the attention of a publisher. But soon Carter and Isabelle begin to suspect this author is a little too desperate for success. In fact, he's lifted characters and dialog directly from classic books for his masterpiece. Can Carter and Isabelle reveal the plagiarism of Edgar Allan Poe's The Purloined Letter and convince Uncle Dan to put a stop to this novel nightmare?
Uncle Dan is still tracking down the hacker known as Storm. While Carter waits, he's looking for a way to get out of actually reading his homework. Since Isabelle has cleaned up the virtual reality code, Carter heads into "The Legend of Sleepy Hollow." What he doesn't know is that Storm has left a few traps. Isabelle can't get the virtual reality program to shut down to get Carter out of the suit. She has to try the most dangerous thing of all - a reboot of the system. If she can't get it back online, Carter only has a few minutes of air left.
Raul and Juan set out for a few hours of kayaking. The weather is in their favor. It should be an easy ride. Raul, who is nicknamed the Cloud Warrior, prides himself on knowing good weather from bad. But once on the river, storm clouds appear. Their only choice is to keep moving and try to beat them. Soon they learn that a storm is the least of their worries. Some unexpected campers are in the area causing trouble not only for Raul and Juan, but for a girl Raul likes.
Day one at her new school stinks. Andrea wears the wrong outfit. Every subject seems challenging. The two students who show an interest in her spend the afternoon in detention. Only an upcoming ski trip sparks joy. Back home, she was on the ski team. There was nothing like cutting through fresh powder. As the new kid, Andrea hopes to impress her classmates. At the resort, the loose snow is too tempting. The girls ski out-of-bounds. But after a few turns, the mountain rumbles.
Superhero Zoe, Villain Mateo, and their friends confront All One's obstructionists. But they don't go down without a fight!Superpowers fly as the coalition's enemies clash with its supporters. Who will win?Aligned to Common Core standards and correlated to state standards. Spellbound is an imprint of Magic Wagon, a division of ABDO.
Superhero Zoe and Villain Mateohave confirmed that a powerful underground group is thwarting All One. For help they turn to two feuding figures, superhero Kiara and villain Dash. Can Kiara and Dash put aside their differences to save the coalition? Aligned to Common Core standards and correlated to state standards.
The coalition All One has been formed to support the integration of superheroes and villains. Villain Mateo suspects a group of superheroes and villains are working against the coalition's success. Superhero Zoe believes him. But is he right? Aligned to Common Core standards and correlated to state standards.
Villain Mateo is struggling to find his place in newly integrated Superhero High School. When superhero bullies prank his younger brother Max, friendly superhero Zoe steps in to help. But the conflict makes Mateo wonder, can superheroes and villains really integrate?Aligned to Common Core standards and correlated to state standards.
Jason's totally wired. An online gamer, he's always on his phone and posts everything to social media. When he arrives at Camp Elphick, he lets everyone know he's not interested in nature. But then he and his safety partner Ezra fall in a river attempting to take a selfie then end up lost in the woods. Can they survive? Aligned to Common Core standards and correlated to state standards.
Valerie’s father owns a famous resort in the Florida Keys. Merissa works at the resort to fund her education. Valerie is a bit self-centered and does not treat the resort’s employees with much respect. Then an unexpected storm strands Valerie and Merissa on a deserted island. Can they survive? Aligned to Common Core standards and correlated to state standards.
Rob and Lillian's families have vacationed together for years. This year they are on an ATV tour in the desert. When they find an abandoned mine they decide to ride in and explore. But then a cave in blocks the way out, leaving them trapped. Can they survive? Aligned to Common Core standards and correlated to state standards.
When a rival gang comes to town and starts stealing from innocent people, can master thief Robyn Hood find a way to give them a taste of their own medicine?
A family struggles to survive on a strange tropical island after their ship is destroyed at sea. This timeless tale was inspired by Daniel Defoe's Robinson Crusoe and is a moral and heartwarming tale of a family on the brink. Much more than the classic film, this novel is a delight for children and adults.