Jake and Kyle have a few new friends to play Clan Castles with. Abby McQuade always has perfect timing. Game creator Erik van Syke is a good person to have on their side. Prince Robo and King Nojra don’t stand a chance. But when Jake and Kyle get in a fight, a strange new update makes the game—and reality—spin out of control. Can Jake and Kyle save their friendship while also saving the world?
Jake and Kyle were sucked into their video game. Virtual reality became reality. They had to beat Level 99 or else they would be stuck in the game for good! And they did it! But then they realize something awful has happened ... They escaped the game, but now the game is being played in the real world. The stakes have never been higher.
Ninety-nine levels. That's how tough it is to win the video game Clan Castles. Jake and his best friend, Kyle, have been playing the game for months. Now they're at Level 99. The toughest and most challenging. With luck and skill, they clear it! What happens next is unbelievable. They get transported inside the game. And they're back at Level 1. Will they ever be able to get out?
Billy Stuart, the young raccoon leader of the Zintrepids Scout troop, aspires to be just like his grandfather, a globe-trotting adventurer who knows no fear. After accidentally traveling through time in pursuit of Grandpa, Billy and friends find themselves on the island of Crete, snout to snout with King Minos's Minotaur. It's a formidable challenge; Billy and his buddies have to escape the Minotaur, the labyrinth and King Minos's wrath and maybe, just maybe, find their way home! Brightly illustrated and enhanced with games and puzzles, this sequel to Billy Stuart and the Zintrepids is sure to amuse readers of all ages.
What was supposed to be a relaxing ocean crossing for Billy Stuart and his friends after their adventures on the island of Crete quickly transforms into a veritable odyssey. A violent storm throws them off their maritime course and leads to a downpour of events with potentially tragic consequences: mutiny, vicious monster attacks, siren songs and more. The dire situation doesn't get any better when they finally make it to shore. A thousand dangers make the Zintrepids' every waking moment seem like a nightmare. And is Billy Stuart still on the trail of his grandfather, the explorer Virgil Stuart who has traveled through time? Or are the Zintrepids forever lost in an unknown age and strange place? Brightly illustrated and enhanced with games and puzzles throughout, Billy Stuart and the Sea of One Thousand Dangers is the third title in the Billy Stuart Adventures series, following Billy Stuart and the Zintrepids and Billy Stuart in the Minotaur's Lair.
A man is driving through the Australian outback. His car breaks down, miles away from any help. He is surrounded by nothing but dry earth and bare trees, which offer very little shade. He knows he won’t make it if he tries to walk to a town. This is the beginning of Ricky Megee’s 71-day ordeal in the Australian wilderness. Iron Will: Surviving the Desert relates the experiences of five people alone in deserts around the world, and how they made it out alive. If the poisonous snakes and lizards don’t pose a major threat, the lack of water and high temperatures will. It takes a special will to survive to make it through such harsh a environment.
A woman is getting her gear ready for a day of skiing. It’s a beautiful day at the lodge and she is near the lockers setting up her ski boots. She hears a distant rumble, and the lodge is overtaken by an avalanche. This is the start of Anna Allen’s five-day ordeal of being trapped under snow and debris. Iron Will: Surviving the Mountain retells 5 stories of adventure and survival on cold, dangerous mountains around the world. Some people lost limbs, and others lost fingers and toes to the cold. Even the most prepared can become the mountain’s victim. But somehow, with grit and determination, these survivors didn’t lose their lives.
A group of friends plan a trip to explore the Amazon rainforest. They have a map and some supplies, but the jungle is thick with trees. There are very few paths. The friends realize that they are lost and no one knows where to look for them. That is the beginning of Loic Pillois and Guilhem Nayral’s dangerous adventure. Iron Will: Surviving the Jungle tells five shocking stories of being lost in the rainforest. The survivors faced deadly animals, like jaguars and poisonous spiders, and encountered dangerous terrain, with heavy rains, flooding, and waterfalls. But readers will learn how they each made it out alive, with little more than an iron will.
A crunching sound awakens a husband and wife sailing to Hawaii. Water starts to rush into their boat. They watch from the life raft as it sinks in only 15 minutes. That is the beginning of William and Simonne Butler’s 66-day trial of survival on the ocean. Iron Will: Surviving the Sea tells the story of five shipwrecks, and what it took for the survivors to endure until they were rescued. From surviving in an air pocket in a sunken ship at the bottom of the ocean, to the longest solo survival at sea, readers will learn how these individuals persevered against all odds.
Ethan helps rescue a friend from the rapids.
Michael went into a cave to get some moss and stalactite drippings for his jungle journal . . . and that was just the beginning!
Pema, Bounce and Jagroop are battling a greedy developer for control of the airwaves. When Karl Reed, Owner of Oasis Developments, tries to force the sale of a local fruit farmâ€”through whatever means necessaryâ€”Pema, Bounce and Jagroop decide to expose him through the media. Little do they realize that when it comes to the news and the advertisers who make it possible, the truth is not always part of the story and nothing can be taken at face value. While learning about media consolidation and the power of money over truth, Bounce, Pema and Jagroop decide to take on the developers and the media.
Could you survive a storm at sea? Abby Sunderland: Lost at Sea in the True Survival series explores Sunderland's shocking survival story. The book is written with a high interest level and lower level of complexity to serve more mature students reading at lower levels. Clear visuals, colorful photographs (including images of the survivors!), and considerate text help with comprehension and wild facts hold the readers' interest from the first page to the last. This book includes a table of contents, glossary, index, author biography, and sidebars.
Could you survive inside a volcano's crater? Michael Benson: Trapped in a Volcano in the True Survival series explores Benson's shocking survival story. The book is written with a high interest level and lower level of complexity to serve more mature students reading at lower levels. Clear visuals, colorful photographs (including images of the survivors!), and considerate text help with comprehension and wild facts hold the readers' interest from the first page to the last. This book includes a table of contents, glossary, index, author biography, and sidebars.
Could you survive trapped underwater? Harrison Okene: Sixty Hours Underwater in the True Survival series explores Okene's shocking survival story. The book is written with a high interest level and lower level of complexity to serve more mature students reading at lower levels. Clear visuals, colorful photographs (including images of the survivors!), and considerate text help with comprehension and wild facts hold the readers' interest from the first page to the last. This book includes a table of contents, glossary, index, author biography, and sidebars.
Could you survive being lost in the Pacific ocean for 38 days? The Robertson Family: Attacked by Orcas in the True Survival series explores the Robertsons' shocking survival story. The book is written with a high interest level and lower level of complexity to serve more mature students reading at lower levels. Clear visuals, colorful photographs (including images of the survivors!), and considerate text help with comprehension and wild facts hold the reader's interest from the first page to the last. This book includes a table of contents, glossary, index, author biography, and sidebars.
When Adam Murphy learns that his late, revered grandfather, David McLean, hid a huge stash of foreign cash and fake passports in the family’s cottage, he is stunned. Was Grandpa really a traitor, as some of the evidence suggests? And why was a loaded Walther PPK pistol hidden at the cottage? Determined to prove his grandfather’s innocence, Adam takes the famous James Bond gun and follows the clues to Bermuda, where he encounters danger, evidence of espionage, and an unusual girl named Angel Dahl. Desperate and on the run with Angel, pursued by a deadly operative, Adam races to other exotic locations, unsure if Angel is friend or foe, or if his grandfather was a hero or a villain. Three clues hold the dark secret of David McLean’s past—the letter W, a glass eye with a golden iris, and the haunting words of someone named Mr. Know. Double You is the sequel to both Separated, part of The Seven Prequels and Last Message, part of Seven (The Series).
One day Abby and Clara find a time portal and are swept into the future. No test! No school dance! But then they decide to abuse the portal's power. Some would call Largo Bay quirky. Others would call it downright strange. To Abby McQuade it's just home. Abby has a big imagination. And her curiosity always leads to trouble. Every adventurer has a sidekick. Holmes had Watson. Batman had Robin. Abby has her bestie, Clara Erickson. Clara is regimented, hyper-scheduled, and disciplined. Abby is … not. Abby is yin to Clara's yang. Would her bestie be bored without Abby's curious mind? Totally.
It's time for Crazy-Con again. Sweet! The convention is pure pop culture. Abby and Clara can't wait. They want to watch the sequel to their fave movie, Scream Night.
The eighth graders at Walden Lange Middle School are super excited. They are going to outdoor education camp. Five days in the mountains with their friends. No siblings. No parents. No homework. Sure, it's school. But the kids will be studying nature. Marlon and his friends can't wait. On the way to camp, Marlon streams the news on his phone. He learns that there has been a prison break in a nearby town. But who cares? Arrow Pines is large. The chance of anything happening in the middle of nowhere is remote. Once they arrive at camp, everyone stows their gear and preps for a hike. But Marlon is a slowpoke. He and Steve miss the hike. While searching for their group, they come across an old cabin. It's a wreck. And who are those two bearded and dirty men hiding out inside? Oh no! The escaped prisoners! Walden Lane is a quintessential small city. And these chapter books describe a typical American family, with busy schedules and the usual problems. The series explores suburban life in a fun way, with topics appropriate for younger readers. These gentle reads are innocent, hopeful, and sometimes funny, with no unsettling surprises or storylines. Each book is 5,000 words (approx.) and 10 chapters.
Debris from space is hurtling toward the school. Paisley and pals scramble to build something to divert disaster.
Ten boldly illustrated stories tell classic tales from different cultures of battles between heroes and powerful opponents. Tales include: Theseus versus the Minotaur, and Perseus versus Medusa, from Greek mythology; Beowulf versus monsters and dragons from Anglo-Saxon mythology; and the Mayan twins versus the lords of the Underworld. Other well-known stories feature Sinbad the Sailor from Arabic literature, and the Swiss hero William Tell. Feature boxes add additional details to help readers better understand concepts in the story as well as the time period in which the story was written.
Get the facts about extreme sports--bungee jumping, paragliding, dirt bike racing, and more--before reading The Climb, an exciting story about having to participate in extreme sports to survive.
The Galaxy Diner is a great place to hang out and looks just like a spaceship, but things really get interesting when a group of friends think they find a real spaceship in the woods.
When Kanunu is captured and taken aboard a pirate ship, he finds adventures on new shores.