Danny and his friends, Anita, Petou and Marcel, are typical prairie youngsters hockey mad. The four are always playing road hockey or involved in a game of shinny on the community rink. One day a town team, the Wolves, is formed. The friends are overjoyed, but when the time comes to choose the team, only Marcel is picked. The other three friends are not chosen; Anita is a girl, Petou is too small and Danny cannot skate. It is the biggest disappointment of Danny's life. But near the end of the season, the regular goalie is injured and Danny is asked to replace him. If the Wolves can win the game, they will make the playoffs! This is Danny's chance to prove that even though he can't wear a pair of skates, he can still play the game.
In their fourth adventure together, Jake and his younger brother, Tommy, visit their grandparents' farm, Thunder Creek Ranch. When Jake spots a kid on the neighbor's farm, he goes over to investigate and meets Cory McNash, a city kid. Cory thinks he's tough and likes to brag. He offers Jake a ride on a quad bike, and Jake can't resist. When Cory leaves a gate open and a young calf chases Tommy over the creek and into the woods, Jake and Cory follow on the quad. There's a storm coming, and they soon discover why the trickle of water in the creekbed is called Thunder Creek. The boys are stranded, and the tiny creek in now a raging torrent too dangerous to cross
Long, long ago, Johnny's grandpa found a bottle on the beach. When Johnny roots it out of the back of Grandpa's closet, he can see a mysterious shadow through the green glass. "We should break it," Johnny says. "Maybe later," says his grandpa. And so the story begins.
Jeremy should be at home eating his supper. Instead he has traveled through time with a cat named Aristotle to Mount Olympus, home of the Greek gods. Neither he nor Aristotle has any idea how to get home, let alone how to help Mr. Magnus lift Zeus's curse on his theater, where no play has been performed for years. Not knowing what else to do, Jeremy and Aristotle climb toward the summit, finding adventure all the way.
What has twenty legs but just one wing? That is part of the riddle Jeremy must solve in this sequel to Jeremy and the Enchanted Theater and Jeremy in the Underworld, if he is to help Mr. Magnus save the Enchanted Theater. However, he will have to captain a ship and face a magical bull to do it.
In Jeremy and the Enchanted Theatre, Jeremy traveled to Mount Olympus with an orange cat named Aristotle to save Mr. Magnus's theatre, but Zeus only agreed to help Mr. Magnus if he could solve the riddles on three scrolls. Now, in Jeremy in the Underworld, Jeremy is willing to help solve the first riddle, but is he ready to travel into the Underworld to do so?
The story of George continues. At the end of The True Story of George, George, a small plastic man, went for a ride on a rocket and flew apart. Now, with Katie and Mackenzie's help, all his parts must find each other. But his head has been frozen deep in a bag of blackberries. Will he ever be whole again?
There's plenty of action both on and off the ice. At a big tournament in Calgary, teammate Tom Morgan plays a practical joke on Johnny Maverick, so naturally Johnny feels he has to pay him back. The rivalry escalates. After he scores a hat trick, Johnny is given a hockey stick signed by all the members of the Calgary Flames. He worries that Tom will do something to this prized trophy and decides he will not let it out of his sight. But in the end Tom outsmarts him one more time and Johnny learns that revenge is never a good idea.
Seven-year-old Bruno is back and tackling problems with his trademark originality. He defeats hiccups. He trades his mother for a new hat. He skillfully avoids math. And thanks to his special Flutter Kick, he easily advances to the next level - in swimming and in life! Bruno is ready for any challenge as he learns all there is to know about being a boy.
Bad weather, bugs and boredom -- DJ and the boys in Camp Lots-o-Fun's cabin six are starting to call it Camp Not-so-Fun. To make matters worse, one of the boys has it in for DJ. But DJ isn't about to let that bother him. His lively imagination and wit ensure there's never a dull moment. A bear in the woods, monsters in the lake and a hermit's ghost make for a week at summer camp that none of the boys in cabin six will soon forget.
Jake, Tommy and Lexie are on a ski trip. In an attempt to squeeze one last run in for the day, the kids head out on their own to ski down Easy Street. But Lexie and Jake convince Tommy to try Wildcat Run instead. Wildcat Run presents the young skiers with more than they expect, including a cougar sighting. When Lexie has a bad fall, the kids are left stranded on the hill in the fading daylight. Will they be rescued or will they have to spend the night alone on the mountain with a cougar?
Tom loves running through cow fields with his best friend, Peggy, and his dog, Amos-especially when he's pretending to be his favorite radio hero, the Lone Ranger. But when Tom learns the nearby Fraser River is about to flood, he may have to become a real-life hero and help save his family's herd of dairy cows. This story is based on real events that happened in the farming community of Agassiz during the Fraser River flood of 1948.
In the summer of 1883 a famous clipper ship ran aground off the coast of Prince Edward Island near the home of a young girl named Lucy Maud Montgomery. Lucy Maud, who became one of Canada's most beloved writers, wrote about the grand adventure in her journals and reflected on it years later in her notebooks. The town of Cavendish was transformed by the presence of the crew, and the ship's captain stayed with Lucy Maud and her strait-laced grandparents. Lynn Manuel has taken Lucy Maud's memories and shaped them into a story that will transfix and enchant readers.