Easy to follow video and photography production makerspace projects using free and inexpensive software for library, classroom and home.
Jumping, spinning, twisting, turning, racing—the power is in your hands. Make bots that jump and spin, build a rubber band racer and a bottle boat, power a boat and a car with air. Make machines that move!
Make your own electronic devices. Turn on a light with pencil lead, run a clock with potatoes, experiment with play dough power, make touchscreen gloves, and transform a shoe box into a lamp. Who knew circuits could be so much fun?
A very simple introduction to pianos, their history, what they sound like, what they look like, and how they are played.
Easy to follow three-dimensional makerspace projects, including 3D printing, for library, classroom and home.
A helpful guide for understanding the mathematical concepts and real-world applications of measurements, including classroom tips, common terms such as volume, and exercises to encourage hands-on practice.
A helpful guide for understanding the mathematical concepts and real-world applications of algebra, including classroom tips, common terms such as coefficients, and exercises to encourage hands-on practice.