This books looks at the development of apps and the ways each STEAM field is involved in the process.
Learn all about angles with this exciting book about basketball! Examples taken from the lively sport keep readers engaged and help them better understand geometry and STEM themes. Readers will learn about different types of angles and their qualities, familiarizing themselves with acute angles, obtuse angles, right angles, and straight angles. All of these angles have a vertex, rays, and an angle degree that children can determine with a protractor. This title encourages children to apply mathematics to other topics by teaching them about both sports and angles in one entertaining book! Vibrant images, easy-to-read text, engaging practice problems, and an accessible glossary work together to make learning about angles easy and exciting!
This book gives insights into the processes involved in creating and braodcasting television shows, and explains how each STEAM field is involved.
Practice time measurement by timing races! Racing is all about having the fastest time, so accurate time measurement is very important for athletes! Young readers will learn all about how athletes measure racing times and will practice their mathematical and STEM skills. The Spanish-translated text, vibrant images, fun practice problems, and helpful mathematical charts in this title make time measurement seem exciting and simple!
Discover how math applies to the game of hockey, from the length of the rink to the calculation of players' stats.
Discover how math applies to the game of basketball, from the length of the court to the calculation of players' stats.
Discover how math applies to the game of soccer, from the length of the field to the calculation of players' stats.