Ramps are simple machines used for work and play. Workers use them for easy loading and unloading. Skateboarders use them to do tricks. Readers will learn how ramps make work easier and how they are used in everyday life. Blastoff! Series
From drones capturing unique angles of plays for enhanced analysis to swimsuit material helping swimmers go faster, technological innovations are transforming the way sports are played as well as watched. Supercharged Sports examines these exciting advances in technology and also explores what’s coming next in the world of sport science, such as health-monitoring systems sewn into the fabric of uniforms and even more immersive virtual reality experiences.
Explains how leather and other materials are used in football production; discusses how materials are put together to make footballs in a factory; and how footballs become available to consumers.
An elementary introduction to the physics involved in the sport of football, including scientific concepts such as mass and projectile motion, and actions such as tackling and punting.
An elementary introduction to the physics involved in the sport of soccer, including scientific concepts such as spin and friction, and actions such as dribbling and kicking.
This book discusses the science behind various elements of swimming, particularly a flip turn. The chapters examine case studies of famous sports moments, explain how the athletes perform these actions, and document the history of how scientists, doctors, and coaches have been working to make these sports safer. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. A timeline provides history, key developments, and advancements associated with the sport.
A look at the technology that makes wave pools work.